specified_id: None
ignore_unknown_instances: true
instigating source: Some(Path(/srv/game/build/default.project.json))
middleware: Some(Project)
relevant_paths:
- /srv/game/build/default.project.json
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(ReplicatedStorage: ProjectNode { class_name: Some(u!("ReplicatedStorage")), id: None, children: {"BuildStamp": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/BuildStamp.luau")) }, "Classes": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Classes")) }, "Content": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Content.luau")) }, "EnabledServices": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/EnabledServices.luau")) }, "Loader": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Loader.luau")) }, "Modules": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Modules")) }, "Packages": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Packages")) }, "Schemas": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Schemas.luau")) }, "Services": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Animation": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Config.luau")) }, "Core": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Core.luau")) }, "Remotes": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Remotes.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Combat": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Client": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Anims": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Client/Anims.luau")) }, "Vfx": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Client/Vfx.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Config.luau")) }, "Remotes": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Remotes.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Enemy": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Enemy/Config.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Enemy/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "HUD": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Client": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Abilities": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Abilities.luau")) }, "Bars": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Bars.luau")) }, "Cooldowns": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Cooldowns.luau")) }, "Hotbar": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Hotbar.luau")) }, "SpellWheel": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/SpellWheel.luau")) }, "Style": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Style.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Config.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Locomotion": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Locomotion/Config.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Locomotion/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Pet": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Config.luau")) }, "Remotes": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Remotes.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Service.luau")) }, "Species": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Species.luau")) }, "SpeciesData": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Emberling": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Emberling.luau")) }, "Mossling": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Mossling.luau")) }, "Mote": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Mote.luau")) }, "Sprite": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Sprite.luau")) }, "Starling": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Starling.luau")) }, "Wisp": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Wisp.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Player": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Client": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"MovementLock": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Client/MovementLock.luau")) }, "ShiftLock": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Client/ShiftLock.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Config.luau")) }, "Server": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Registry": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Server/Registry.luau")) }, "Rig": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Server/Rig.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "World": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/World/Config.luau")) }, "Remotes": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/World/Remotes.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/World/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("DataModel"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(BuildStamp: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/BuildStamp.luau")) }) from path /srv/game/build/default.project.json and parent class Some("ReplicatedStorage"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/BuildStamp.luau
- /srv/game/build/ReplicatedStorage/BuildStamp.meta.json
- /srv/game/build/ReplicatedStorage/BuildStamp.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Classes: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Classes")) }) from path /srv/game/build/default.project.json and parent class Some("ReplicatedStorage"))
middleware: Some(Dir)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Classes
- /srv/game/build/ReplicatedStorage/Classes/init.lua
- /srv/game/build/ReplicatedStorage/Classes/init.luau
- /srv/game/build/ReplicatedStorage/Classes/init.server.lua
- /srv/game/build/ReplicatedStorage/Classes/init.server.luau
- /srv/game/build/ReplicatedStorage/Classes/init.client.lua
- /srv/game/build/ReplicatedStorage/Classes/init.client.luau
- /srv/game/build/ReplicatedStorage/Classes/init.plugin.lua
- /srv/game/build/ReplicatedStorage/Classes/init.plugin.luau
- /srv/game/build/ReplicatedStorage/Classes/init.csv
- /srv/game/build/ReplicatedStorage/Classes/init.meta.json
- /srv/game/build/ReplicatedStorage/Classes/init.meta.jsonc
specified_id: None
ignore_unknown_instances: false
instigating source: Some(Path(/srv/game/build/ReplicatedStorage/Classes/Player))
middleware: Some(ModuleScriptDir)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Classes/Player
- /srv/game/build/ReplicatedStorage/Classes/Player/init.lua
- /srv/game/build/ReplicatedStorage/Classes/Player/init.luau
- /srv/game/build/ReplicatedStorage/Classes/Player/init.server.lua
- /srv/game/build/ReplicatedStorage/Classes/Player/init.server.luau
- /srv/game/build/ReplicatedStorage/Classes/Player/init.client.lua
- /srv/game/build/ReplicatedStorage/Classes/Player/init.client.luau
- /srv/game/build/ReplicatedStorage/Classes/Player/init.plugin.lua
- /srv/game/build/ReplicatedStorage/Classes/Player/init.plugin.luau
- /srv/game/build/ReplicatedStorage/Classes/Player/init.csv
- /srv/game/build/ReplicatedStorage/Classes/Player/init.meta.json
- /srv/game/build/ReplicatedStorage/Classes/Player/init.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(Path(/srv/game/build/ReplicatedStorage/Classes/Player/Snapshot.luau))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Classes/Player/Snapshot.luau
- /srv/game/build/ReplicatedStorage/Classes/Player/Snapshot.meta.json
- /srv/game/build/ReplicatedStorage/Classes/Player/Snapshot.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(Path(/srv/game/build/ReplicatedStorage/Classes/World))
middleware: Some(ModuleScriptDir)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Classes/World
- /srv/game/build/ReplicatedStorage/Classes/World/init.lua
- /srv/game/build/ReplicatedStorage/Classes/World/init.luau
- /srv/game/build/ReplicatedStorage/Classes/World/init.server.lua
- /srv/game/build/ReplicatedStorage/Classes/World/init.server.luau
- /srv/game/build/ReplicatedStorage/Classes/World/init.client.lua
- /srv/game/build/ReplicatedStorage/Classes/World/init.client.luau
- /srv/game/build/ReplicatedStorage/Classes/World/init.plugin.lua
- /srv/game/build/ReplicatedStorage/Classes/World/init.plugin.luau
- /srv/game/build/ReplicatedStorage/Classes/World/init.csv
- /srv/game/build/ReplicatedStorage/Classes/World/init.meta.json
- /srv/game/build/ReplicatedStorage/Classes/World/init.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(Path(/srv/game/build/ReplicatedStorage/Classes/World/Snapshot.luau))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Classes/World/Snapshot.luau
- /srv/game/build/ReplicatedStorage/Classes/World/Snapshot.meta.json
- /srv/game/build/ReplicatedStorage/Classes/World/Snapshot.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Content: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Content.luau")) }) from path /srv/game/build/default.project.json and parent class Some("ReplicatedStorage"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Content.luau
- /srv/game/build/ReplicatedStorage/Content.meta.json
- /srv/game/build/ReplicatedStorage/Content.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(EnabledServices: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/EnabledServices.luau")) }) from path /srv/game/build/default.project.json and parent class Some("ReplicatedStorage"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/EnabledServices.luau
- /srv/game/build/ReplicatedStorage/EnabledServices.meta.json
- /srv/game/build/ReplicatedStorage/EnabledServices.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Loader: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Loader.luau")) }) from path /srv/game/build/default.project.json and parent class Some("ReplicatedStorage"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Loader.luau
- /srv/game/build/ReplicatedStorage/Loader.meta.json
- /srv/game/build/ReplicatedStorage/Loader.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Modules: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Modules")) }) from path /srv/game/build/default.project.json and parent class Some("ReplicatedStorage"))
middleware: Some(Dir)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Modules
- /srv/game/build/ReplicatedStorage/Modules/init.lua
- /srv/game/build/ReplicatedStorage/Modules/init.luau
- /srv/game/build/ReplicatedStorage/Modules/init.server.lua
- /srv/game/build/ReplicatedStorage/Modules/init.server.luau
- /srv/game/build/ReplicatedStorage/Modules/init.client.lua
- /srv/game/build/ReplicatedStorage/Modules/init.client.luau
- /srv/game/build/ReplicatedStorage/Modules/init.plugin.lua
- /srv/game/build/ReplicatedStorage/Modules/init.plugin.luau
- /srv/game/build/ReplicatedStorage/Modules/init.csv
- /srv/game/build/ReplicatedStorage/Modules/init.meta.json
- /srv/game/build/ReplicatedStorage/Modules/init.meta.jsonc
specified_id: None
ignore_unknown_instances: false
instigating source: Some(Path(/srv/game/build/ReplicatedStorage/Modules/Curve.luau))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Modules/Curve.luau
- /srv/game/build/ReplicatedStorage/Modules/Curve.meta.json
- /srv/game/build/ReplicatedStorage/Modules/Curve.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(Path(/srv/game/build/ReplicatedStorage/Modules/Replication.luau))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Modules/Replication.luau
- /srv/game/build/ReplicatedStorage/Modules/Replication.meta.json
- /srv/game/build/ReplicatedStorage/Modules/Replication.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Packages: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Packages")) }) from path /srv/game/build/default.project.json and parent class Some("ReplicatedStorage"))
middleware: Some(Dir)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Packages
- /srv/game/build/ReplicatedStorage/Packages/init.lua
- /srv/game/build/ReplicatedStorage/Packages/init.luau
- /srv/game/build/ReplicatedStorage/Packages/init.server.lua
- /srv/game/build/ReplicatedStorage/Packages/init.server.luau
- /srv/game/build/ReplicatedStorage/Packages/init.client.lua
- /srv/game/build/ReplicatedStorage/Packages/init.client.luau
- /srv/game/build/ReplicatedStorage/Packages/init.plugin.lua
- /srv/game/build/ReplicatedStorage/Packages/init.plugin.luau
- /srv/game/build/ReplicatedStorage/Packages/init.csv
- /srv/game/build/ReplicatedStorage/Packages/init.meta.json
- /srv/game/build/ReplicatedStorage/Packages/init.meta.jsonc
specified_id: None
ignore_unknown_instances: false
instigating source: Some(Path(/srv/game/build/ReplicatedStorage/Packages/Promise.lua))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Packages/Promise.lua
- /srv/game/build/ReplicatedStorage/Packages/Promise.meta.json
- /srv/game/build/ReplicatedStorage/Packages/Promise.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(Path(/srv/game/build/ReplicatedStorage/Packages/_Index))
middleware: Some(Dir)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Packages/_Index
- /srv/game/build/ReplicatedStorage/Packages/_Index/init.lua
- /srv/game/build/ReplicatedStorage/Packages/_Index/init.luau
- /srv/game/build/ReplicatedStorage/Packages/_Index/init.server.lua
- /srv/game/build/ReplicatedStorage/Packages/_Index/init.server.luau
- /srv/game/build/ReplicatedStorage/Packages/_Index/init.client.lua
- /srv/game/build/ReplicatedStorage/Packages/_Index/init.client.luau
- /srv/game/build/ReplicatedStorage/Packages/_Index/init.plugin.lua
- /srv/game/build/ReplicatedStorage/Packages/_Index/init.plugin.luau
- /srv/game/build/ReplicatedStorage/Packages/_Index/init.csv
- /srv/game/build/ReplicatedStorage/Packages/_Index/init.meta.json
- /srv/game/build/ReplicatedStorage/Packages/_Index/init.meta.jsonc
specified_id: None
ignore_unknown_instances: false
instigating source: Some(Path(/srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0))
middleware: Some(Dir)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/init.lua
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/init.luau
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/init.server.lua
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/init.server.luau
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/init.client.lua
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/init.client.luau
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/init.plugin.lua
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/init.plugin.luau
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/init.csv
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/init.meta.json
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/init.meta.jsonc
specified_id: None
ignore_unknown_instances: false
instigating source: Some(Path(/srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/default.project.json))
middleware: Some(Project)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.lua
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.luau
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.server.lua
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.server.luau
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.client.lua
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.client.luau
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.plugin.lua
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.plugin.luau
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.csv
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.meta.json
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.meta.jsonc
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/default.project.json
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(Path(/srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.spec.lua))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.spec.lua
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.spec.meta.json
- /srv/game/build/ReplicatedStorage/Packages/_Index/evaera_promise@4.0.0/promise/lib/init.spec.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Schemas: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Schemas.luau")) }) from path /srv/game/build/default.project.json and parent class Some("ReplicatedStorage"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Schemas.luau
- /srv/game/build/ReplicatedStorage/Schemas.meta.json
- /srv/game/build/ReplicatedStorage/Schemas.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Services: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Animation": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Config.luau")) }, "Core": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Core.luau")) }, "Remotes": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Remotes.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Combat": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Client": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Anims": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Client/Anims.luau")) }, "Vfx": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Client/Vfx.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Config.luau")) }, "Remotes": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Remotes.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Enemy": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Enemy/Config.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Enemy/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "HUD": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Client": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Abilities": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Abilities.luau")) }, "Bars": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Bars.luau")) }, "Cooldowns": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Cooldowns.luau")) }, "Hotbar": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Hotbar.luau")) }, "SpellWheel": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/SpellWheel.luau")) }, "Style": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Style.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Config.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Locomotion": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Locomotion/Config.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Locomotion/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Pet": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Config.luau")) }, "Remotes": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Remotes.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Service.luau")) }, "Species": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Species.luau")) }, "SpeciesData": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Emberling": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Emberling.luau")) }, "Mossling": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Mossling.luau")) }, "Mote": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Mote.luau")) }, "Sprite": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Sprite.luau")) }, "Starling": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Starling.luau")) }, "Wisp": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Wisp.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Player": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Client": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"MovementLock": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Client/MovementLock.luau")) }, "ShiftLock": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Client/ShiftLock.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Config.luau")) }, "Server": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Registry": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Server/Registry.luau")) }, "Rig": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Server/Rig.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "World": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/World/Config.luau")) }, "Remotes": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/World/Remotes.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/World/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("ReplicatedStorage"))
middleware: None
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Animation: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Config.luau")) }, "Core": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Core.luau")) }, "Remotes": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Remotes.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Config: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Config.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Animation/Config.luau
- /srv/game/build/ReplicatedStorage/Services/Animation/Config.meta.json
- /srv/game/build/ReplicatedStorage/Services/Animation/Config.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Core: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Core.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Animation/Core.luau
- /srv/game/build/ReplicatedStorage/Services/Animation/Core.meta.json
- /srv/game/build/ReplicatedStorage/Services/Animation/Core.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Remotes: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Remotes.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Animation/Remotes.luau
- /srv/game/build/ReplicatedStorage/Services/Animation/Remotes.meta.json
- /srv/game/build/ReplicatedStorage/Services/Animation/Remotes.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Animation/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Animation/Service.luau
- /srv/game/build/ReplicatedStorage/Services/Animation/Service.meta.json
- /srv/game/build/ReplicatedStorage/Services/Animation/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Combat: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Client": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Anims": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Client/Anims.luau")) }, "Vfx": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Client/Vfx.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Config.luau")) }, "Remotes": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Remotes.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Client: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Anims": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Client/Anims.luau")) }, "Vfx": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Client/Vfx.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Anims: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Client/Anims.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Combat/Client/Anims.luau
- /srv/game/build/ReplicatedStorage/Services/Combat/Client/Anims.meta.json
- /srv/game/build/ReplicatedStorage/Services/Combat/Client/Anims.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Vfx: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Client/Vfx.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Combat/Client/Vfx.luau
- /srv/game/build/ReplicatedStorage/Services/Combat/Client/Vfx.meta.json
- /srv/game/build/ReplicatedStorage/Services/Combat/Client/Vfx.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Config: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Config.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Combat/Config.luau
- /srv/game/build/ReplicatedStorage/Services/Combat/Config.meta.json
- /srv/game/build/ReplicatedStorage/Services/Combat/Config.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Remotes: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Remotes.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Combat/Remotes.luau
- /srv/game/build/ReplicatedStorage/Services/Combat/Remotes.meta.json
- /srv/game/build/ReplicatedStorage/Services/Combat/Remotes.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Combat/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Combat/Service.luau
- /srv/game/build/ReplicatedStorage/Services/Combat/Service.meta.json
- /srv/game/build/ReplicatedStorage/Services/Combat/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Enemy: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Enemy/Config.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Enemy/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Config: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Enemy/Config.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Enemy/Config.luau
- /srv/game/build/ReplicatedStorage/Services/Enemy/Config.meta.json
- /srv/game/build/ReplicatedStorage/Services/Enemy/Config.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Enemy/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Enemy/Service.luau
- /srv/game/build/ReplicatedStorage/Services/Enemy/Service.meta.json
- /srv/game/build/ReplicatedStorage/Services/Enemy/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(HUD: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Client": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Abilities": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Abilities.luau")) }, "Bars": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Bars.luau")) }, "Cooldowns": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Cooldowns.luau")) }, "Hotbar": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Hotbar.luau")) }, "SpellWheel": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/SpellWheel.luau")) }, "Style": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Style.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Config.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Client: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Abilities": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Abilities.luau")) }, "Bars": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Bars.luau")) }, "Cooldowns": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Cooldowns.luau")) }, "Hotbar": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Hotbar.luau")) }, "SpellWheel": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/SpellWheel.luau")) }, "Style": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Style.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Abilities: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Abilities.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Abilities.luau
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Abilities.meta.json
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Abilities.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Bars: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Bars.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Bars.luau
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Bars.meta.json
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Bars.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Cooldowns: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Cooldowns.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Cooldowns.luau
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Cooldowns.meta.json
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Cooldowns.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Hotbar: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Hotbar.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Hotbar.luau
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Hotbar.meta.json
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Hotbar.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(SpellWheel: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/SpellWheel.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/SpellWheel.luau
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/SpellWheel.meta.json
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/SpellWheel.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Style: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Client/Style.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Style.luau
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Style.meta.json
- /srv/game/build/ReplicatedStorage/Services/HUD/Client/Style.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Config: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Config.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/HUD/Config.luau
- /srv/game/build/ReplicatedStorage/Services/HUD/Config.meta.json
- /srv/game/build/ReplicatedStorage/Services/HUD/Config.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/HUD/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/HUD/Service.luau
- /srv/game/build/ReplicatedStorage/Services/HUD/Service.meta.json
- /srv/game/build/ReplicatedStorage/Services/HUD/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Locomotion: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Locomotion/Config.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Locomotion/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Config: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Locomotion/Config.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Locomotion/Config.luau
- /srv/game/build/ReplicatedStorage/Services/Locomotion/Config.meta.json
- /srv/game/build/ReplicatedStorage/Services/Locomotion/Config.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Locomotion/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Locomotion/Service.luau
- /srv/game/build/ReplicatedStorage/Services/Locomotion/Service.meta.json
- /srv/game/build/ReplicatedStorage/Services/Locomotion/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Pet: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Config.luau")) }, "Remotes": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Remotes.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Service.luau")) }, "Species": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Species.luau")) }, "SpeciesData": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Emberling": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Emberling.luau")) }, "Mossling": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Mossling.luau")) }, "Mote": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Mote.luau")) }, "Sprite": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Sprite.luau")) }, "Starling": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Starling.luau")) }, "Wisp": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Wisp.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Config: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Config.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Pet/Config.luau
- /srv/game/build/ReplicatedStorage/Services/Pet/Config.meta.json
- /srv/game/build/ReplicatedStorage/Services/Pet/Config.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Remotes: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Remotes.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Pet/Remotes.luau
- /srv/game/build/ReplicatedStorage/Services/Pet/Remotes.meta.json
- /srv/game/build/ReplicatedStorage/Services/Pet/Remotes.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Pet/Service.luau
- /srv/game/build/ReplicatedStorage/Services/Pet/Service.meta.json
- /srv/game/build/ReplicatedStorage/Services/Pet/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Species: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/Species.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Pet/Species.luau
- /srv/game/build/ReplicatedStorage/Services/Pet/Species.meta.json
- /srv/game/build/ReplicatedStorage/Services/Pet/Species.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(SpeciesData: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Emberling": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Emberling.luau")) }, "Mossling": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Mossling.luau")) }, "Mote": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Mote.luau")) }, "Sprite": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Sprite.luau")) }, "Starling": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Starling.luau")) }, "Wisp": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Wisp.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Emberling: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Emberling.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Emberling.luau
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Emberling.meta.json
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Emberling.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Mossling: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Mossling.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Mossling.luau
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Mossling.meta.json
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Mossling.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Mote: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Mote.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Mote.luau
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Mote.meta.json
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Mote.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Sprite: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Sprite.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Sprite.luau
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Sprite.meta.json
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Sprite.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Starling: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Starling.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Starling.luau
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Starling.meta.json
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Starling.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Wisp: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Pet/SpeciesData/Wisp.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Wisp.luau
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Wisp.meta.json
- /srv/game/build/ReplicatedStorage/Services/Pet/SpeciesData/Wisp.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Player: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Client": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"MovementLock": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Client/MovementLock.luau")) }, "ShiftLock": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Client/ShiftLock.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Config.luau")) }, "Server": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Registry": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Server/Registry.luau")) }, "Rig": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Server/Rig.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Client: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"MovementLock": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Client/MovementLock.luau")) }, "ShiftLock": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Client/ShiftLock.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(MovementLock: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Client/MovementLock.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Player/Client/MovementLock.luau
- /srv/game/build/ReplicatedStorage/Services/Player/Client/MovementLock.meta.json
- /srv/game/build/ReplicatedStorage/Services/Player/Client/MovementLock.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(ShiftLock: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Client/ShiftLock.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Player/Client/ShiftLock.luau
- /srv/game/build/ReplicatedStorage/Services/Player/Client/ShiftLock.meta.json
- /srv/game/build/ReplicatedStorage/Services/Player/Client/ShiftLock.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Config: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Config.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Player/Config.luau
- /srv/game/build/ReplicatedStorage/Services/Player/Config.meta.json
- /srv/game/build/ReplicatedStorage/Services/Player/Config.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Server: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Registry": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Server/Registry.luau")) }, "Rig": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Server/Rig.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Registry: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Server/Registry.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Player/Server/Registry.luau
- /srv/game/build/ReplicatedStorage/Services/Player/Server/Registry.meta.json
- /srv/game/build/ReplicatedStorage/Services/Player/Server/Registry.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Rig: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Server/Rig.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Player/Server/Rig.luau
- /srv/game/build/ReplicatedStorage/Services/Player/Server/Rig.meta.json
- /srv/game/build/ReplicatedStorage/Services/Player/Server/Rig.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/Player/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/Player/Service.luau
- /srv/game/build/ReplicatedStorage/Services/Player/Service.meta.json
- /srv/game/build/ReplicatedStorage/Services/Player/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(World: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Config": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/World/Config.luau")) }, "Remotes": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/World/Remotes.luau")) }, "Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/World/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Config: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/World/Config.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/World/Config.luau
- /srv/game/build/ReplicatedStorage/Services/World/Config.meta.json
- /srv/game/build/ReplicatedStorage/Services/World/Config.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Remotes: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/World/Remotes.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/World/Remotes.luau
- /srv/game/build/ReplicatedStorage/Services/World/Remotes.meta.json
- /srv/game/build/ReplicatedStorage/Services/World/Remotes.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ReplicatedStorage/Services/World/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ReplicatedStorage/Services/World/Service.luau
- /srv/game/build/ReplicatedStorage/Services/World/Service.meta.json
- /srv/game/build/ReplicatedStorage/Services/World/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(ServerScriptService: ProjectNode { class_name: Some(u!("ServerScriptService")), id: None, children: {"Main": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Main.server.luau")) }, "Services": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Animation": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Animation/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Combat": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Combat/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Enemy": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Enemy/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "HUD": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/HUD/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Locomotion": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Locomotion/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Pet": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Pet/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Player": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Player/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "World": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/World/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("DataModel"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Main: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Main.server.luau")) }) from path /srv/game/build/default.project.json and parent class Some("ServerScriptService"))
middleware: Some(ServerScript)
relevant_paths:
- /srv/game/build/ServerScriptService/Main.server.luau
- /srv/game/build/ServerScriptService/Main.meta.json
- /srv/game/build/ServerScriptService/Main.meta.jsonc
RunContext: Enum
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Services: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Animation": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Animation/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Combat": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Combat/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Enemy": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Enemy/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "HUD": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/HUD/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Locomotion": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Locomotion/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Pet": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Pet/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "Player": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Player/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }, "World": ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/World/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("ServerScriptService"))
middleware: None
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Animation: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Animation/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Animation/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ServerScriptService/Services/Animation/Service.luau
- /srv/game/build/ServerScriptService/Services/Animation/Service.meta.json
- /srv/game/build/ServerScriptService/Services/Animation/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Combat: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Combat/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Combat/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ServerScriptService/Services/Combat/Service.luau
- /srv/game/build/ServerScriptService/Services/Combat/Service.meta.json
- /srv/game/build/ServerScriptService/Services/Combat/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Enemy: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Enemy/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Enemy/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ServerScriptService/Services/Enemy/Service.luau
- /srv/game/build/ServerScriptService/Services/Enemy/Service.meta.json
- /srv/game/build/ServerScriptService/Services/Enemy/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(HUD: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/HUD/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/HUD/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ServerScriptService/Services/HUD/Service.luau
- /srv/game/build/ServerScriptService/Services/HUD/Service.meta.json
- /srv/game/build/ServerScriptService/Services/HUD/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Locomotion: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Locomotion/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Locomotion/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ServerScriptService/Services/Locomotion/Service.luau
- /srv/game/build/ServerScriptService/Services/Locomotion/Service.meta.json
- /srv/game/build/ServerScriptService/Services/Locomotion/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Pet: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Pet/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Pet/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ServerScriptService/Services/Pet/Service.luau
- /srv/game/build/ServerScriptService/Services/Pet/Service.meta.json
- /srv/game/build/ServerScriptService/Services/Pet/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(Player: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Player/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/Player/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ServerScriptService/Services/Player/Service.luau
- /srv/game/build/ServerScriptService/Services/Player/Service.meta.json
- /srv/game/build/ServerScriptService/Services/Player/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(World: ProjectNode { class_name: Some(u!("Folder")), id: None, children: {"Service": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/World/Service.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Service: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("ServerScriptService/Services/World/Service.luau")) }) from path /srv/game/build/default.project.json and parent class Some("Folder"))
middleware: Some(ModuleScript)
relevant_paths:
- /srv/game/build/ServerScriptService/Services/World/Service.luau
- /srv/game/build/ServerScriptService/Services/World/Service.meta.json
- /srv/game/build/ServerScriptService/Services/World/Service.meta.jsonc
Source: String
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(StarterPlayer: ProjectNode { class_name: Some(u!("StarterPlayer")), id: None, children: {"StarterPlayerScripts": ProjectNode { class_name: Some(u!("StarterPlayerScripts")), id: None, children: {"Main": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("StarterPlayer/StarterPlayerScripts/Main.client.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("DataModel"))
middleware: None
specified_id: None
ignore_unknown_instances: true
instigating source: Some(ProjectNode(StarterPlayerScripts: ProjectNode { class_name: Some(u!("StarterPlayerScripts")), id: None, children: {"Main": ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("StarterPlayer/StarterPlayerScripts/Main.client.luau")) }}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: None }) from path /srv/game/build/default.project.json and parent class Some("StarterPlayer"))
middleware: None
specified_id: None
ignore_unknown_instances: false
instigating source: Some(ProjectNode(Main: ProjectNode { class_name: None, id: None, children: {}, properties: {}, attributes: {}, ignore_unknown_instances: None, path: Some(Required("StarterPlayer/StarterPlayerScripts/Main.client.luau")) }) from path /srv/game/build/default.project.json and parent class Some("StarterPlayerScripts"))
middleware: Some(ClientScript)
relevant_paths:
- /srv/game/build/StarterPlayer/StarterPlayerScripts/Main.client.luau
- /srv/game/build/StarterPlayer/StarterPlayerScripts/Main.meta.json
- /srv/game/build/StarterPlayer/StarterPlayerScripts/Main.meta.jsonc
Source: String
